Wednesday, May 9, 2012

Mystic/Priest

So many people are jaded about the mystic or priest heals and which is better in a group.


While a mystic is preferred by most for the extra crit buff at later levels it's only good with a party that is also competent.  They need to rely on their crowd control abilities to cover when something decides to go terribly wrong.  I've found that using as a priest isn't very viable when the shit hits the fan cause no matter how many times when one or 2 people have gotten knocked out someone always wakes the mob back up when i sleep it to rev w/out worrying about the heals or the sleep will just flat out get resisted.  Priest however can heal through much more damage easier with their huge aoe heals.


Mystic balls are amazing i won't lie that mana and hp everywhere is gorgeous but in the early levels they are usually wasted.  I have not had the privilege of mystic healing past the lvl 27 dungeon yet.  I do know that priest was easier and less hands on at those levels. Mystic i seem to always be target healing, dropping balls, trying to give back some mana, jumping in for a damage buff, or running for my life w/ aggro(you know it happens).  My priest in the end game dungeons is going crazy it seems i'm always kiting adds, tossing my dmg buff, my dot/slow, target healing, curing, using my shield and constantly moving.  I'm kind of scared to see how much more i have to do with a mystic in those same dungeons.


Mystics are less able to carry a sub par group through an instance than priests. They only have one target heal the lovely health balls, and a healing fairy which has basic priests skills but they are always targeted around the mystic.  So while it is potentially a party heal it's usually an oh shit button for the mystic.  The more healing that's required the more a priest can handle it better.  A group that doesn't utilize balls is less than optimal for a mystic that's for sure.  The health balls give you a substantial HoT and cure any debuffs.  Since the mystic cure is a lockon 2-target (3 when glyphed) unlike the priests large aoe cure keeping people debuff free can be challenging if they don't use the balls.


Some dps are stubborn and either don't block/dodge well or back out to grab a ball especially at early levels though at later levels if w/ a priest or a mystic they will back out occasionally either to grab a ball or to get a ginormous heal from the priest.  


Too many people only want mystic for their buffs but a mystic is only as good as their group and sometimes worse.  A good priest can heal through a shit storm even if they end up kiting like a boss and still supply a lot of really nice buffs.  There are also a lot of people that just heard mystics were better from KTera and even more that don't understand how either or both classes skills work.  


As a healer if u get stuck with a jerk party just tell them how it is.  They will either listen and cooperate or die cause they are arrogant.  I've had a few arguments over mystic/priest.  I don't say either is better or worse.  Priest is usually safest but mystic can make things go faster if they and their party are competent.



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