Friday, May 18, 2012

Loot Rules

So after an interesting Fane run yesterday; I wanted to talk about Loot Rules.


Loot Rule Basics
Free For All - Anyone can pick up anything first come first serve
Round Robin - Loot is awarded in sequence to each party member


Exceptions: 
Superior - Gold Items
Rare - Blue
Uncommon - Green


Roll - manually click the roll option which also allows you to not roll at all if you do not need it
Random - the game rolls automatically for you


Class Specific - If your class can use it you can roll on it if no class in the group can use it anyone can roll on it


Equipment only - you will get the option to roll on all equipment white thru gold


Bind on Pickup - Roll


In the early dungeons you do not find bind on pickup items so it's very common to see Round Robin/Rare - Random/Class all assigned in the loot rules.


Around the 5x dungeons some of the drops become Bind on Pickup so there you will see Rare - Roll on the loot rule tabs.


In the End game dungeons (lvl 60)  it is more and more common to allow everyone to roll on everything rare or better regardless of class since it's rather costly to +9 the t12 enigmatics.  This can cause a lot of confusion.  If the party leader sets the loot table like this be sure to speak up on what pieces of gear you need specifically.  By the time you reached these dungeons we should all be able to be understanding and communicate what we expect from the group.  

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